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Positive Attractions

Curve & Weave

Positive Attractions

Positive Attractions

Tonle Sap Lake Health, Research and Education Facility

Attract Concept

Attract Concept

Tonle Sap Lake Health, Research and Education Facility

Ground Plan

Ground Plan

Tonle Sap Lake Health, Research and Education Facility

Roof Plan

Roof Plan

Tonle Sap Lake Health, Research and Education Facility

Section A

Section A

Tonle Sap Lake Health, Research and Education Facility

Perspective 1 & 2

Perspective 1 & 2

Tonle Sap Lake Health, Research and Education Facility

Ground Plan

Ground Plan

Tiny House Student Housing

First Plan

First Plan

Tiny House Student Housing

Ground Plan Night

Ground Plan Night

Tiny House Student Housing

First Plan Night

First Plan Night

Tiny House Student Housing

Section A

Section A

Tiny House Student Housing

Section B

Section B

Tiny House Student Housing

Section C

Section C

Tiny House Student Housing

Section A Night

Section A Night

Tiny House Student Housing

Section B Night

Section B Night

Tiny House Student Housing

Daylight Study

Daylight Study

Tiny House Light Study

Artificial Light Study

Artificial Light Study

Tiny House Light Study

Natural & Artificial Light Study

Natural & Artificial Light Study

Tiny House Light Study

Natural & Artificial Light Study

Natural & Artificial Light Study

Tiny House Light Study

Eleven Cambodia Competition 2015

Tonle Sap Lake

Health, Research & Education Facility

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The brief asked for a transient structure or set of structures that could service the population of the Tonle Sap Lake with front line emergency care. This care also needed to be accompanied by education to help limit the number of people contracting disease and reduce death associated with the conditions of the lake. Finally the structure needed to host research that could be put back into assisting the community.

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The original concept of attraction was brought forth by my peer James Devonshire and was collectively developed. My role included designing internal layouts, creating the 3D model in Google SketchUp, and generating presentation images. The final design not only addresses the briefs requirements, but creates a new public space ideal for market trading and social interaction. 

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This project addressed challenges around floating structures, cultural and climatic differences that are unfamiliar and construction techniques and materials that are foreign to us. I developed my graphic skiills in Maxwell Render and Adobe Photoshop. It taught me to push the project to it limits within a team while respecting the designers original ideas.

Tiny House Project

Individual Student Housing above Car Parks 

 

The task was to create a self-sustaining student accommodation above a 5500 x 2500 cark space. The unit needed to include all the spaces a typical house would have, except laundry facilities. As part of the project, both a piece sustainable furniture and a custom light fitting were required, along with day time and night time light representations.

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My design allowed for all the activities to be held on the first floor with sleeping above the bathroom. The woven roof structure dominates the entire dwelling and creates a dynamic effect of piercing light.

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I built physical study models for determining effects of light, from both internal and external sources. The project challenged my interpretion around small functional living environments while managing the difficulties with maintaining privacy and creating entry for light. My representation of neighbouring strucutres was not clear enough and the roof has no supporting structure shown.

Jacques Rougerie Competition 2016

Architecture and Sea Level Rise

Masterplan and Housing for the Year 2070

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By the year 2070 the globes sea level will have risen by 70cm, this will impact the majority of the world major cities and affect at least 80% of the worlds population. Using Runaway Bay on the Gold Coast as a focus, the design implemented a layered or tiered approach to combat the impending water rise. The outcome is adaptable and transferable in order to set a benchmark for the rest of the world.

See Research for the full brief.

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The resolution is a phased design at the masterplaning level which includes: elevating terrain for sea barriers, creating elevated and floating dwellings, manipulating the road and canal network and creating nodes to assist the change from land to water transport. On a domestic scale the design is guided by pixel architecture, that is the diagram that represents a specific electrical circuit determining the high and low contrast levels of a pixel. 

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For this project I am used ArchiCAD and Artlantis Render to develop my design. This was difficult because I was designing based on todays methods and knowledge while focusing on designing in tomorrows realm of unknown technology and materials.

High & Low

High & Low

Architecture and Sea Level Rise, Housing for the Year 2070

Legislate

Legislate

Architecture and Sea Level Rise, Identify Problem, Negotiate Solutions in the Year 2016

Reinforce

Reinforce

Architecture and Sea Level Rise, Create Sea Rise Barriers, Produce Synthetic and Hydroponic Food for the Year 2050

Retrofit

Retrofit

Architecture and Sea Level Rise, Construct Floating and Elevated Dwellings Based on Technology, Build Elevated Solar Pathways for the Year 2070

Transfer

Transfer

Architecture and Sea Level Rise, Elevate Roads and Dig Canals, Develop Transport Nodes for the Year 2090

Masterplan & Precinct Plan

Masterplan & Precinct Plan

Architecture and Sea Level Rise, 2090 Phase

Masterplan & Precinct Plan

Masterplan & Precinct Plan

Architecture and Sea Level Rise, Original Phase

Typology Plan

Typology Plan

Architecture and Sea Level Rise, Housing for the Year 2070, Floating Typology

Typology Section & Elevatio

Typology Section & Elevatio

Architecture and Sea Level Rise, Housing for the Year 2070, Floating Typology

Balcony

Balcony

Architecture and Sea Level Rise, Housing for the Year 2070

Vehicle Entrance

Vehicle Entrance

Architecture and Sea Level Rise, Housing for the Year 2070

High & Low

Stacked

Community Revitilisation

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

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The current Library in Burleigh Heads is in need of a revitalisation. The site required a library, cafe and performance venue, council office, community hall and space reserved for a kindergarten in the future. The site also had to maintain the same number of car park currently held.

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Alone with the set requirements I also included an active outdoor space where the quality of the cafe and the nature of the library became one. I continued to challenge the strict theories of a traditional library and create an irregularly stacked structure that its walls could be used as seats or hideaways simultaneously. 

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Arranging spaces in this project to best suit the programs needs while maintaining high permeability challenged me to make strong decisions about the site. My use of Adobe Illustrator not only allowed me to produce beautiful design drawings, but in conjunction with physical models helped me develop a massing strategy. Unfortunately some of theses design drawings are lacking material and atmospheric qualities.

Stacked

Stacked

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Ground Plan

Ground Plan

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

First Level Plan

First Level Plan

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Section A

Section A

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Section B

Section B

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Section C

Section C

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Site Plan

Site Plan

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Visual Site Analysis

Visual Site Analysis

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Precinct Study

Precinct Study

Library, Community Hall, Council Office, Cafe and Kindergarten Mash-Up

Seed

SONA SuperStudio Competition 2013

Refuge of Discomfort

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With only 24 hours a refuge had to be established for the Aboriginal people. Both the site and the term 'refuge' required defining.

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With Sebastian Smith and David Hoens, we developed something that best represented the qualities of the Aboriginal people. A transportable vessel that would serve as the refuge rather than site specific structure. I created the design of the vessel, including the form, materials, colour and working prototypes with the laser cutting machine. I also edited the presentation film.

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The outcome was not a traditional architectural solution but it was still developed through architectural processes in a highly constrained time frame and thus it challenges what architecture really means.

See more on the Facebook and Pintrest pages.

See the original Prezi here.

© 2016 by The Architect.

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